There are 0 repository under sound-engine topic.
LITIENGINE 🕹 The pure 2D java game engine.
FMOD Studio integration and bindings for the Godot game engine
🎵 A program that lets you listen to the music from popular video game formats. 🎵
A C# 2D Pokémon game engine and map editor.
A realtime scripted modular audio engine for video games and musical applications.
HX Audio Player: A custom audio wrapper library for Android 2.3 and above. Originally designed as an audio library for games, HX Audio Player is an easy-to-use, alternative approach to implementing music and sound playback into Android applications.
Sound engine that is suitable for video games and other multimedia applications.
Enhanced SMPS 68k Type 1b sound driver, featuring a two-channel DAC driver.
A tool that lets you listen to and edit the music within a SDAT file.
Replacement SFX sound driver for Sonic CD, based on Sonic & Knuckles's driver
High-level NES APU emulator for Arduino Uno, Due and ESP32.
A minimal sound engine that can be used in homebrew games/engines. Uses LWJGL 3.x and parts of 2.x for ease of use with OpenAL.
JumpPokemon is a (not yet finished) 2D Platformer where the player controls a pokemon.
2D game engine renderer, backend - OpenGL
Using an Xbox controller to control various parameteres of a granulator created as part of my degree.
Game engine made with C++ used in C#