There are 2 repositories under game-client topic.
A modern take on MMO Engine design and architecture.
Lightweight cross-platform software, unifying games into a single, modern library 🎮
A set of scripts / modules to kick start your C# Godot 3.x game.
Unofficial Android client for itch.io, mirror of https://sr.ht/~gardenapple/mitch/
The Java RS2 game client used to play on RuneJS game servers.
Made-from-scratch Maplestory game client for LibreMaple, fork of JourneyClient
Unreal Engine 5 game server / client source code for c++ server-authoritative MMO prototype "Rovenhell"
A collection of micro services to allow for quick development of AIs, and the games they play.
一个更适用于游戏客户端的网络框架,让游戏获得更好的网络稳定性和更好的网络交互体验。A game client network framework.
Last Testament Of Wanderers (LTW) Game Client
MMORPG Video Game of the year 1999 created in Visual Basic 6.0 by Pablo Marquez (Morgolock), this game is open source. I have translated it to Java with LWJGL3, this game would be the base client, the connection to the server is being implemented with Java sockets.
SEGS Launcher and Custom Client
Client + server template
A very simple AI engine that plays a weird game with weird rules because in the end we're all weird. Mirror @ https://gitlab.com/andreabisacchi/BHESTIE_Tablut
CityQuest is an application to be a game client and online tracker for special type of games "City Quest".
A fast,Light weight,easy-using net client written by c#.It is designed to develop real time multiplayer game in Unity3d, you can conveniently develop your game net module.
Game client. This is no longer being used.
Factorio mod manager that connects directly to a clusterio master for server browser and auto mod downloads
A Unity3D Networking API in C#
Client for Arcane, a retro-style MMORPG.
A core library of ArkGameFrame client written by c#,Include managing Player Net object , difining game msg to server,handling logic msg from serer can be used to Game client。if you want see game client demo,you can goto https://github.com/ArkGame/ArkClient-Unity3D,if you want see game server demo,you can goto https://github.com/ArkGame/ARK
Dedicated UDP Game Network
LoESoft library for webserver as read-only for all game clients / features.
A core library of ArkGameFrame client written by c#,It manage game data mode,manage game config and suport some common function. can be used to Game client。if you want see game client demo,you can goto https://github.com/ArkGame/ArkClient-Unity3D,if you want see game server demo,you can goto https://github.com/ArkGame/ARK
Replacement for the original `DAIDE QuickStart.exe`. This script helps you quickly and easily set up Diplomacy games, both local or networked games with any combination of bots and/or humans, with a variety of variants included.
The Client of course project Epic-Monopoly
A full-stack environment for the BoardhouseTS game framework. Essentially, it's framework glue for .io style games using a server / client architecture.
The client-side companion to the GameGuard https://github.com/robertcorponoi/gameguard that communicates with the server to manage the player and their data.
Simple test of TCP & UDP game client/server compared to WebSockets game client/server