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RuneJS is a RuneScape game server written in TypeScript and JavaScript. The goal of the project is to create a comprehensive game engine, while also providing simple and easy to use content development systems and APIs.
The Java RS2 game client used to play on RuneJS game servers.
A game login server for RuneScape written in TypeScript. Packaged into runejs/server automatically.
A game update server for RuneScape written in TypeScript. Packaged into runejs/server automatically.
A work-in-progress custom TypeScript game client for RuneJS servers. The application is written using React with Electron as the base.
Export any SVG Element and save it as Image (JPG, PNG, SVG and WebP). It works as standalone script and as a Rune.js Plugin.
Common logging, networking, compression, and other functionality for RuneJS applications.
Demo of exporting a Rune.js sketch to SVG scaled in absolute units for digital fabrication