There are 1 repository under ammojs topic.
🕹️ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3
3D game editor based on Three.js and Electron.
Three.js first-person shooter example game.
Mage is a 3D Game Engine, built on top of THREE.js. It features Unity-like scripting, AMMO.js powered physics workers, an Infernojs powered UI and a clean API. Under (very) active development.
ThreeJS First Person Shooter Playground
ammo.js physics for use with react-three-fiber
TOONKS is a 3D Multiplayer Game where you can play a tiny tank against your friends. You can play on your browser without any installation.
Intonarumori is a project to explore creating sounds, rhythms and music with simulated 3D machines.
A web version of Ballance, using Three.js and Ammo.js
:goberserk: Yet Another Zombie Horror :video_game:
TypeScript type definitions auto-generated by parsing official WebIDL bindings for Ammo.js
🐒 Ammo.js Physics Engine :collision:
PhysiJS port for bundlers with out-of-the-box support for Webpack and Browserify
a 3D browser game
Using power of Three.js and Ammo.js .Class oriented , script type module. No build no extra time spend needed. Networking with webRTC/Node.js signaling server. First person shooter Multiplayer solution
A browser-based RPG written in Typescript that runs as a native computer app.
Three.js, Ammo.js and Web Worker sample
🔫 I have simulated reloading and pistol shots using JavaScript. It turned out pretty cool.
Bowling with accurate physics
A Blocks / JavaScript code editor for 3D worlds powered by Microsoft MakeCode.
Smelly Cat is a WebGL Experiment inspired from Bedroom in Arles by Vincent van Gogh
Three.js, Ammo.js and Physijs racing Game.
MazeGame, a Socket.IO/ThreeJS real-time Multiplayer Game.
Windchime Simulation using Three.js & Ammo.js
A simple shoot 'em up game to try out Three.js, Ammo.js and Yuka
A realistic physics simulator running in a web browser
An innovative E-commerce web application leveraging A-frame, providing users with a connected metaverse experience to view and purchase products
A Doodle Jump experiment for the web written in Typescript, using the enable3d library
shooting game made with three.js and ammo.js
A basic Three.js application for setting up graphics, loading GLTF files and enabling physics (Ammo.js - Bullet).