Game3DEE's repositories
webcarnivores
WebGL implementation of the original Carnivores game
darkstone-tools
Darkstone modding tools
sensor-based-highspeed-race
Three.js, Ammo.js and Physijs racing Game.
wizardwarz
WebGL Multiplayer game with NodeJS backend
godot
Godot Engine – Multi-platform 2D and 3D game engine
io_carnivores
Blender export script for classic Carnivores formats
javelin
TypeScript ECS and multiplayer game development toolkit
kaitai_struct_formats
Kaitai Struct: library of binary file formats (.ksy)
ammo-experiments
Playing with AmmoJS.....
BigRedRacing
Reverse engineering Big Red Racing
Carn2-Menu
Carnivores 2/IA Menu implementation using left over code from Interface.cpp and referencing the Carnivores 1 menu code.
Godot-GoldSrc-MDL-Importer
A plugin that allows you to import GldSrc .mdl model files into godot
io_game3dee
Blender addon for importing game assets from games like Carnivores, Deer Hunter, Serious Sam, and more.
kaitai_struct_compiler
Kaitai Struct: compiler to translate .ksy => .cpp / .cs / .dot / .go / .java / .js / .lua / .nim / .php / .pm / .py / .rb
Physijs
Physics plugin for Three.js
recast.js
A wrapper for the RecastDetour navigation library for node and the browser
three.js
JavaScript 3D Library.
THREE.Terrain
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
threex.terrain
three.js extension to generate perlin terrain
TriggerRally
Trigger Rally Online Edition fork