There are 5 repositories under vrchat-udon topic.
Prefab to make players follow moving colliders correctly. Effectively parents players to objects.
A VRChat system that will assign a unique object to every player in the world.
Unity Editor extension for easily exploring all VRCSDK3 UdonBehaviours in your Unity scene
A functional 3d printer for VRChat worlds
UdonSharp prefab for reading data written into avatar images
CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more functionality. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp.
DEPRECATED (U#1.0 not supported) .NET Roslyn Analyzer for VRChat Udon and UdonSharp.
VRChat best hacking in the world client. Very good tool, very reliable, very cool. Mo mom kicked me out of the house please give me your money so I can tell her that I'm worht something. Thanks for your time and patience. *applause*
Udon script that exposes additional options for mirrors giving the ability to set distance based culling per layer functioning like an adjustable far clip distance.
Dynamicly fit colliders to avatars humanoid armature.
Collection of array extension methods compatible with UdonSharp 1.x which adds partial feature set from List<T>
Multi-purpose user-action/event and function-handling component for VRChat.
UTC animation sync for VRChat.
Simple and fancy video player for VRChat with an on-screen interface, and simplified layout.
VRChat Videoplayer for Quest and PC
A hologram earth gimmick asset for VRChat SDK3 worlds which shows everyone's timezone, approximate location and their local time.
A toolkit designed to lower the bar of entry for SDK3 worlds and to help speed up the process for existing creators.
A VRChat in-game 3D Model Loader World gimmick, focusing on GLB/VRM
Local player body-part tracking for VRChat.
VRCStation Chairs that adjust their enter point to align avatars to a better sitting position by aligning the avatars knee position to a target transform.
Network-synced object spawner & controller for VRChat.
EXUR (EXclusive Use and Reusing objects) is yet another VRChat Udon object pooling library.
UTC-synced bobbing and rocking motion for floating objects in VRChat.
A portable menu for VRChat worlds that can be summoned anywhere by users to control various settings
Noclip prefab for VRChat worlds
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UdonSharp post-processor to reduce instruction and variable counts.
My shitty shaders and scripts for Unity and VRChat.
My collection of Unity stuffs, mainly focus on VRChat.
Udon StringDownloader blocker