CyanLaser's repositories

CyanEmu

CyanEmu is a VRChat client emulator in Unity. Includes a player controller with interact system. Works with SDK2 and SDK3.

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CyanPlayerObjectPool

A VRChat system that will assign a unique object to every player in the world.

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CyanTrigger

CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more functionality. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp.

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WallWalkingExamples

Project files for creating a VRChat world that allows players to walk on walls with examples written in UdonGraph, UdonSharp, and CyanTrigger. Please read the wiki page for more details on how to properly implement: https://vrclibrary.com/wiki/books/repositioning-remote-players

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VRCSDKClientStub

Add this to your VRCSDK2 project to prevent sdk components throwing null references in playmode. https://feedback.vrchat.com/sdk-bug-reports/p/vrctrigger-emits-an-error-log-on-editor

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ClientSim

Client Simulator for World Building

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CyanTrigger-SDK2Migrator

System to migrate a VRChat SDK2 project to Udon using CyanTrigger. Note that not everything can be converted.

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