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Basic program that uses SDL2+OpenGL, compiling both locally and via emscripten
Example of how to use stb_truetype library for rendering TrueType fonts.
A C++ prototyping engine that is striving for an easy to use API, hiding all the dirty details so that you don't have to care.
OpenGL 4 PBR engine
Mirror of https://gitlab.redox-os.org/redox-os/stb_truetype-rs
Simple (well, gettin' more complex) Raycaster to learn Zig
A Minecraft Clone
Una implementación del cliente de Argentum Online en JAVA y OpenGL 3.2 🗡️🧝