There are 2 repositories under pacman-projects topic.
Vintage Pacman Game developed in Flutter
Solutions of 1 and 2 Pacman projects of Berkeley AI course
Principles & Applications of Artificial Intelligence at Amirkabir University of Technology course projects
Reinforcement Learning Course Project - IIT Bombay Fall 2018
multi-agent moving target pursuit in an unknown 4-connected grid world with persistent coverage planning
Team Project for Berkeley's Pacman Capture The Flag Competition
Solution to some Pacman projects of Berkeley AI course
Pacman using c++ and Computer Graphics.
Explore foundational AI concepts through the Pac-Man projects, designed for UC Berkeley's CS 188 course. Implement search algorithms, multi-agent strategies, and reinforcement learning techniques in Python, emphasizing real-world applications. Engage in the Eutopia Pac-Man contest for a multiplayer capture-the-flag challenge
A Monte-Carlo Tree Search mathod that enables two agents interact and work together in the game of Pacman Capture the Flag.
Berkeley Pacman Projects (1 and 2), Depth First Search, Breadth First Search, Uniform Cost Search ,A* Search , Heuristic Functions ,Suboptimal Search, Minimax Algorithm, Alpha-Beta Pruning, Expectimax, Constraint Santisfaction Problems, RLFA CSP problem, Propositional Logic, First-order Logic
:ghost: UC Berkeley CS188 Intro to AI -- The Pac-Man Projects
UC Berkeley Pacman AI Projects
I have completed four Pacman projects of the UC Berkeley CS188 Intro to Artificial Intelligence course. The Pac-Man projects were developed for CS 188. They apply an array of AI techniques to playing Pac-Man. They teach foundational AI concepts, such as informed state-space search, probabilistic inference, and reinforcement learning.
Berkeley Pac-Man 🤤◽◽◽👻 projects 0, 1 & 2 solutions
University of Oulu A.I. coursework, Pacman projects. Original materials are offered by UC Berkeley.
BERKLEY AI PACMAN
Solutions to projects 1 and 2 of Berkeley's Pacman
Principles & Applications of Artificial Intelligence at Amirkabir University of Technology course projects
Design and Implementation of Random Forest algorithm from scratch to execute Pacman strategies and actions in a deterministic, fully observable Pacman Environment.
Solutions to the AI assignments for CS-188 of Spring 2021
This is my version of Pac-man, the game was developed in python, for a university project. The game includes two modes, the classic mode where there are 4 ghosts and the Hard mode where there are 8 ghosts, the goal of the game as in any pac-man is to eat all the biscuits
Contains a few projects I completed while taking the Intro to AI course
Experience gaming evolution with Autonomous PacBot: a Reinforcement Learning-powered Pacman agent.
Pacman Projects 1,2,3 of Brekley course cs188. These are 3 of 4 code assignments I was assigned in my Junior year in the course "AI" (YS02) at the University of Athens.
Replica of the Pac-Man Game in C++
Simple Pacman game in Android Studio
A dynamic and enhanced version of the classic Pac-Man game implemented in Java 17.0.2. This project features randomly generated mazes, unique behaviors for Pac-Man and four types of ghosts, diverse power-ups, and distinct themes for each of the ten game levels.
Solutions to Pac-Man projects from UC Berkeley's CS188 Introduction to Artificial Intelligence course.