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Make transitions look nicer with non-linear interpolation
Unity Smooth Follow with Lerp
In this tutorial repository you'll learn how you can easily apply smoothing and randomness to smoothing by using Animation Curves or MinMaxCurves to achieve nonlinear interpolation on "lerp"s.
Linear interpolation for colors
Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.
An open source 3D first person player controller for @godotengine that supports bunny hopping, air strafing, and more!
Lerp Function Creator (LFC) is a tool to create your own lerp functions with a GUI Interface
This Swift Playground contains functions relating to and demonstrating functions of linear interpolation.
🔢 Various algorithms and math utilities.
Map a number from one range to another
Sample code for a blog post on float remapping on iOS
Easy to use tweener for Unity with coroutines and async/await
A Typescript lambda animation / easing engine built on top of requestAnimationFrame
A generic Vector numeric type. Supports: Scalar arithmetic, vector arithmetic, square root, dot product, normal, reflection, distance, lerp, sum of squares and cosine similarity.
Javascript library to visualize the effect of Delaunay triangulation
I made an interpolation function in JavaScript.
Visualizing Bézier Curve using De Casteljau's algorithm of recursive linear interpolation
ThreeJS _ ReactThreeFiber
Parallax demo in Flutter https://medium.com/@moosch/flutter-parallax-pageview-b4eb3557b889
Demonstrates generating terrain meshes from noise. There's also tools for modifying the terrain and the terrain can be saved as a mesh asset and used in any projects. Includes FPS preview and simple tree placement. https://youtu.be/u4WbrUH0eaU
Get a value's interpolant within a linear range, effectively remapping a value v within [a, b] to [0, 1].
Define the word exterpolation.