There are 0 repository under gamephysics topic.
Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AVX2/AVX-512
This repository will contain code for the paper "CLIP meets GamePhysics: Towards bug identification in gameplay videos using zero-shot transfer learning"
It is an old Space Invaders clone game implemented using C++ and SDL
:tropical_fish: Computer Graphics examples, with source code,...
A small physics engine/framework for creating games.