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Keras Implementation of popular Deep RL Algorithms (A3C, DDQN, DDPG, Dueling DDQN)
Reinforcement learning tutorials
A QoE-Oriented Computation Offloading Algorithm based on Deep Reinforcement Learning (DRL) for Mobile Edge Computing (MEC) | This algorithm captures the dynamics of the MEC environment by integrating the Dueling Double Deep Q-Network (D3QN) model with Long Short-Term Memory (LSTM) networks.
OpenAI LunarLander-v2 DeepRL-based solutions (DQN, DuelingDQN, D3QN)
OpenAI MountainCar-v0 DeepRL-based solutions (DQN, DuelingDQN, D3QN)
Collection of my Reinforcement Learning (RL) practices including DQN, D3QN, and Adaptive Gamma, applied to the Lunar Lander and CartPole environments. 🚀🕹️
A Complete Collection of Deep RL Famous Algorithms implemented in Gymnasium most Popular environments
Lunar Lander envitoment of gymnasium solved using Double DQN and D3QN
Atari OpenAI Pong-v4 DeepRL-based solutions (DQN, DuelingDQN, D3QN)
OpenAI CartPole-v0 DeepRL-based solutions (DQN, DuelingDQN, D3QN)
Lunar Lander envitoment of gymnasium solved using DQN and D3QN
Reinforcement Learning Demo: DQN with D3QN and DDPG with TD3 PyTorch re-implementation on Atari and MuJoCo
This is a Deep Reinforcement Learning solution for the Lunar Lander problem in OpenAI Gym using dueling network architecture and the double DQN algorithm.
Repository contains codes for the course CS780: Deep Reinforcement Learning
My first project (and also Bachelor's thesis project) on Deep Reinforcement Learning for Portfolio Optimization