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A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity
my detailed walk-through for mastering classical algorithm and data structure problems (and the book i published a decade ago)
Artificial Intelligence Course 1st Project: Implementing searching algorithms like IDS, BBFS and A* from scratch in order to find optimal path
This is a simple maze solver written in Python using the curses library for terminal graphics.
Using python with pygame package to visualize maze generating and some shortest path algorithm to find solution
Binary Tree algorithms implemented in java
AlgoExpert, LeetCode & HackerRank Problem Solving - hackerrank.com/tahmid_tanzim & leetcode.com/tahmid-tanzim
Beat the wumpus is a small artificial intelligence project based on game theory and propositional logic with a SAT solver in python
Games demonstrating understanding of C#.NET Framework and Object-Oriented programming (2018).
This program solves a 2D maze with the help of several search algorithms like BFS, DFS, A* (A-Star) etc.
Leetcode Daily challenge is the Ultimate and Fastest way to learn and practice Data Structure and Algorithms
C Program For BFS & DFS Graph
A path-finding application that uses some algorithms like dijkstrat's algorithm and breath first search .. etc to find the shortest path (if it exists) between two nodes.
This repository contains implementation of different AI algorithms, based on the 4th edition of amazing AI Book, Artificial Intelligence A Modern Approach
Two-dimensional grid search using Depth First Search, Breath First Search, A* algorithm, and Dijkstra's algorithm.
A web API written for the Battlesnake hackathon in Victoria
Algorithms are hard so I need to practice
This is a robot simulator that runs on the terminal. The user can make the simulated robot move back/forward by n Steps, turn left/right, replay past movements, Load or Generate a procedural Maze of obstacles, and solve it using the Depth-First Search Algorithm. The program makes use of the turtle library to render the robot's environment and the obstacles to the user's GUI.
This simple program uses Monte Carlo simulation to compute the maximum denstiy of trees in a forest, such that a forest fire has a low probability of spreading.
Implement the graph search version of breadth-first search in Java
Model-Based Reflex Agent Design of Pac-Man Strategies with Support of Pathfinding Algorithms in a Partially Observable Environment
Coleção de Atividades da disciplina de Inteligência Artificial
Graph algorithm implementation, including storage structure, depth/breadth first traversal, minimum spanning tree creation, based on different languages (pyhon/c++)
Beadandó feladat Mesterséges intelligencia tárgyra
Graph Algorithms (BFS) to solve a maze
COP3503C Program 6: Pathogen
This repository demonstrates work completed as part of the University of St Andrews, CS5011 Artificial Intelligence Practice module. Specifically, four different AI practice domains were considered: Search, Uncertainty, Logic, and Learning.
My LeetCode Challenges
Determines how many “degrees of separation” apart two actors are. [CS50 Intro to AI]
Solving sudoku puzzles using a variation of search algorithms
Implementing AI based search algorithms to solve the Robot Navigation problem.