There are 3 repositories under 3d-human-mesh topic.
Human Pose Estimation Related Publication
Official Pytorch implementation of "Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose", ECCV 2020
Official Pytorch implementation of "Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Video", CVPR 2021
Measure the SMPL body model
Official Pytorch implementation of "Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenes", CVPR 2022
ECCV2020 - Official code repository for the paper : Reconstructing NBA Players
NBA2K Dataset for the ECCV2020 paper : Reconstructing NBA Players
Official Pytorch implementation for 2020 3DV paper "PLACE: Proximity Learning of Articulation and Contact in 3D Environments" and trained models
[CVPR 2023 Highlight] Official implementation of "NeMo: 3D Neural Motion Fields from Multiple Video Instances of the Same Action"
"Linear Regression vs. Deep Learning". The source code for a simple but effective baseline method for human body measurement estimation using only height and weight information about the person.
Source code for HumanMeshNet: Polygonal Mesh Recovery of Humans, ICCV 2019 Workshop 3DRW
This project was born out of a passion for computer vision and 3D human modeling. It explores the power of SMPLX for body shape representation and demonstrates its application in generating realistic 3D avatars from simple measurements.
Dockerfile for mmhuman3d.