BlizzCrafter

BlizzCrafter

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Location:Germany

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BlizzCrafter's repositories

MonoGame.Forms

MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.

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Steamworks.Net-MonoGame-Integration

This repo is for everyone who is about to integrate the Steamworks.Net.dll into a MonoGame project. It shows some Steamworks.Net features and how easy it is to integrate it into a MonoGame project.

MonoGame.SplineFlower

Create wonderful smooth BĂ©zier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.

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Facepunch.Steamworks-MonoGame-Integration

Facepunch.Steamworks + MonoGame.Framework = the easiest SteamAPI Integration for your app!

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PenumbraPhysics.Editor

It's a compound of WindowsForms, MonoGame, FarseerPhysics and Penumbra and it shows the possibility of creating something like an editor inside a windows forms control.

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MonoGame.RuntimeBuilder

The MonoGame.RuntimeBuilder builds your raw content asynchronously to the .XNB format during runtime.

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Farseer-Physics-TestBed-Port-MonoGame-3.6

This is a port of the Farseer Physics Engine (including the DebugView as well as the TestBed). With this repo you will get the original TestBed of the Farseer Physics Engine (Box2D) which is working with new newest MonoGame interation 3.6!

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GameDevelopmentLinks

This is a collection of useful game-development links including, but not restricted to, development with MonoGame.

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Old-Node-Editor-Test

Very old test project! Just for reference and demonstration purposes.

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GeonBit.UI

UI system for MonoGame projects.

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iGiantMusic.Importer

Imports music from the Steam version of "Industry Giant II" to the Sweet Transit mod "iGiantMusic".

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MgMercury

Modified Mercury Particle Engine to be used in MonoGame games.

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awesome-monogame

A collection of interesting libraries/tools for Monogame based game projects

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Facepunch.Steamworks

Another fucking c# Steamworks implementation

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FNA

FNA - Accuracy-focused XNA4 reimplementation for open platforms

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Metaballs

This is a demo-project for metaballs using Aether.Physics2D from nkast

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MonoGame

One framework for creating powerful cross-platform games.

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MonoGame.Forms.DX.Template

Contains Visual Studio templates for MonoGame.Forms.

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MonoKickstart

Kick start executable for running stand-alone distributed Mono applications

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MonoMod

C# modding swiss army knife, powered by cecil.

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