There are 1 repository under separating-axis-theorem topic.
:triangular_ruler: A Phaser CE plugin that brings sloped tile collision handling to the Arcade Physics engine
Collision is a python library meant for collision detection between convex and concave polygons, circles, and points.
Implementations of the Separating axis theorem. Useful for convex collision detection.
An experiment that uses sat-js with Phaser.
Incremental Convex Hull Algorithm and SAT Collision Detection for 3D Objects.
A port of differ (open source SAT collision implementation) to C#
A Monogame implementation of the Separating Axis Theorem (SAT) for convex polygon intersection
Vector based 2D platformer engine
Separating Axis Theorem
Visualization of SAT Collision algorithm
C++ implementation of a 2D separating axis algorithm.
A 2D SAT collision detection simulation between a circle and rectangle with collision response
Visualisation of methods for 2D collisions. Includes Collision Detection - AABB, Separating Axis Theorem - and Physics-based rebounds.