Alexander Heinrich's repositories
clear_colors
Light and dark colorscheme pair for Vim
nano-backup
Fast, minimal backup tool
3d-zig-game
Engine demo written from scratch, handling large numbers of enemies
2d-platformer-demo
Vector based 2D platformer engine
gui_engine
GUI library for SDL 1.2 (October 2012)
digital_invaders
Space invaders clone (December 2012)
3d-opengl-demo
Basic 3D OpenGL demo
rpg_engine
Split-screen pvp game (June 2012)
ball_demo
Single-threaded ball simulation (June 2011)
dotfiles
My personal dotfiles
drawn_combat
3-in-1 minigame (July 2011)
keygen_music_demo
Tiny characters dancing to chiptune music (September 2012)
libvirt-sandbox-environments
Scripts for maintaining Alpine Linux app sandboxes
map_editor
Tile engine with a map editor (December 2011)
matrix_simulations
The oldest of my programming projects which I could find (February 2010)
media
Screenshots and related things
minigame
The first interactive game I've written (November 2010)
null-ls-bean-check.nvim
Beancount linter integration for null-ls.nvim
paper_crawler
Simulation of an exponentially growing population of creatures (June 2012)
project-chdir.vim
Automatically changes the current working directory to the projects root
robo_bug
An attempt to build a split screen pvp game (December 2010)
rocket_flight
Simple particle demo (December 2011)
slides
Talks I gave
ultisnips-snippets
My personal snippets repository
zanzarah-database-editor
Tool for modifying the game "ZanZarah - The Hidden Portal"