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Bots for the board game quoridor implemented using four algorithms: minimax, minimax with alpha beta pruning, expectimax and monte carlo tree search.
An engine simulating the board game `Quoridor` on a terminal
First two labs for GameDev Course
This homework is about Implementing a smart agent to play Quoridor, using Min-max, a heuristic function, Transposition Table and forward pruning. This homework is a part of many projects in a Fundamentals to AI course @ FUM.
A simple console application for the Quoridor game
The quoridor game, with terminal user interface.
Quoridor two player game