There are 1 repository under min-max topic.
[AAAI 2018] "Towards distributed coevolutionary GANs" by Abdullah Al-Dujaili, Tom Schmiedlechner, Erik Hemberg, Una-May O'Reilly
A Chess which can be played as an 2 player game or vs a Bot.
Implementation of Genetic Algorithm, Memetic Algorithm and Constraint Satisfaction on a Time Table scheduling problem. Also has an implementation of MiniMax Strategy for TicTacToe
A single player source code for Ya Paper Soccer - paper soccer for Android.
It is a tic-tac-toe game written in python using the pygame framework and the computer AI is implemented using the minimax algorithm
Invincible TicTacToe AI agent
A tic tac toe game built with vanilla javascript using minimax algorithm.
my first game using Artificial Intelligence(min-max algorithm)
Java swing checkers game with MinMax algorithm in AI.
Prolog program of logic plane board game with multiple IA
A player for Tablut Competition https://github.com/AGalassi/TablutCompetition
Nine men's morris game implementation with computer AI based on minmax algorithm (enhanced with alpha beta prunning) made for AI course at Wroclaw University of Science And Technology. Implementation is done in C++ with QT lib serving as GUI.
A 3 × 3 matching two-player game implemented by the Min-Max algorithm.
TicTacToe-minmax with python
This is a modified version of the classic checkers game created for academic purposes as a project for the AI Laboratory. The game introduces unique features, including vertical piece movements , special power pieces such as archers, king, and hero. The AI is implemented using the Min-Max algorithm with a depth level of 3 for strategic gameplay.
Easily clamp values in min and max inclusively using Range Variable.
AI connect4 agent using MIn-Max algorithm and BitBoards
Game of nine mens morris against AI
a tic tac toe project I made in my first semester of University
Artificial Intelligence Projects
An implementation of the bejeweled game logic with several minmax-based player AIs
A gomoku player via Min-Max Search and Alpha-Beta Pruning, running on https://botzone.org.cn/
This is a tic tac toe bot competing on platform created by Jobs cz (https://piskvorky.jobs.cz/). Bots created in any programming language can compete there submitting their moves via http endpoints.
Implémention des algorithmes MinMax, AlphaBeta et MCTS au jeu du puissance 4 en python.
This is a Hackerrank challenge named mini-max-sum. The solutions are in JavaScript.
Introduction to Artificial Intelligence from the scratch, featuring hands-on implementations of essential algorithms.
This project provides an introduction to data analysis using Python.
It contains Database-MySQL-Day 3-Task-Queries Exercises
MinMax and Alpha Beta Prunning for Halma game, with dedicated C++ module for move generation
Generic implementation of the Max-n algorithm in Java