There are 7 repositories under openfl topic.
Free, cross-platform 2D game engine powered by Haxe and OpenFL
An open framework for Federated Learning.
Cross-platform graphical user interface components for creative frontend projects — powered by Haxe and OpenFL
Haxe library for native video playback on HaxeFlixel and OpenFL.
Particle emitter for OpenFL compatible with Particle Designer
Engine to use Brashmonkey's Spriter SCML for haxe.
HaxeFlixel 3D Tutorial with examples; Away3D integration done by Ne_Eo.
A port of Friday Night Funkin' v0.2.8 made by rebuilding the code via reverse engineering.
A Haxe/OpenFL library for @:native video playback using libVLC.
Library developed for OpenFL to facilitate connections between applications, using TCP sockets, and following the scheme of event-driven programming.
A page-based, multi-target media and application framework built using Haxe and OpenFL. Build interactive e-books, adventure games, websites, or slide presentations.
Visual Studio Code extension for OpenFL and Lime projects written in Haxe
A quick project to create a editor for Pixel-Sprite-Generator
OpenFL port of Minimal Components by Keith Peters
p2p html5 game with simple-peer / WebRTC & OpenFL.
Use Aseprite files as Sprites in OpenFL projects
Learn OpenFL fundamentals with this guide that covers the display list, events, rendering text, playing sounds and more
node.js script which converts shaders from shadertoy to flixel (openfl). Web version exists too!