Ludovic Bas (loudoweb)

loudoweb

Geek Repo

Company:Lugludum

Location:Lyon, France

Home Page:https://www.loudoweb.fr

Twitter:@loudoweb

Github PK Tool:Github PK Tool


Organizations
openfl

Ludovic Bas's repositories

SpriterHaxeEngine

Engine to use Brashmonkey's Spriter SCML for haxe.

Language:HaxeLicense:MITStargazers:67Issues:14Issues:29

AtlasTriangle

Allow to use atlas packed with triangles with such tools as SpriteUV2 or TexturePacker for Haxe language.

Language:HaxeLicense:MITStargazers:19Issues:8Issues:0

native-clipboard

Haxe native extension to read and write windows clipboard.

Language:CLicense:MITStargazers:13Issues:2Issues:0

openfl-shaders

Shaders for your openfl Sprites

Language:HaxeLicense:MITStargazers:12Issues:2Issues:1

openfl-atlas

atlas importer for Tilemap (openfl >=4.0.2)

Language:HaxeLicense:MITStargazers:8Issues:4Issues:0

kadabra-anims

WIP. Presets animations with actuate. OpenFl renderer but xml can be used to describe animations and loaded in other engine.

Language:HaxeLicense:MITStargazers:5Issues:2Issues:0

fabula

Parser and engine for stories, events and dialogs parsed from xml.

Language:HaxeLicense:MITStargazers:4Issues:1Issues:15

gsui

UI for Openfl with set of tools and utils

Language:HaxeLicense:MITStargazers:3Issues:2Issues:2

kadabra

Kadabra Game & App Editor. Create your scenes and prepare your assets and UI. Made with Haxe & OpenFl but can be used for any language and engine.

Language:HaxeLicense:MITStargazers:3Issues:0Issues:0

box2d-xml-parser

Parse box2d XML generated by PhysicsEditor

Language:HaxeLicense:MITStargazers:2Issues:2Issues:0

parallax

Create a parallax scene from xml or code. Contains an OpenFl sample.

Language:HaxeLicense:MITStargazers:1Issues:2Issues:1
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ammer

Unified FFI for Haxe native extensions

Language:HaxeLicense:MITStargazers:0Issues:1Issues:0

BitmapFont

cross-platform bitmap font implementation

Language:HaxeStargazers:0Issues:0Issues:0

echo

Simple Physics Library written in Haxe

Language:HaxeLicense:MITStargazers:0Issues:1Issues:0

exp-ecs

Experimental macro-powered Entity-Component-System game engine

Language:HaxeStargazers:0Issues:1Issues:0

glitterbomb

An easy to use particle system for the Playdate

Language:LuaLicense:MITStargazers:0Issues:0Issues:0
Language:HaxeLicense:MITStargazers:0Issues:0Issues:0

kadabra-states

States manager of objects.

Language:HaxeLicense:MITStargazers:0Issues:0Issues:0

kadabra-utils

Set of utils for Haxe.

Language:HaxeLicense:MITStargazers:0Issues:2Issues:0

lgd-site

Site web - Lyon Game Dev

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lime

A foundational Haxe framework for cross-platform development

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loudoweb

About me, a versatile and resourceful developer

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map

A Haxe engine to parse map files and display points of interest and paths based on procedural generation

License:MITStargazers:0Issues:1Issues:0

openfl

The "Open Flash Library" for fast 2D development

Language:HaxeLicense:MITStargazers:0Issues:2Issues:0

panels

Build interactive comics for the Playdate console.

License:CC-BY-4.0Stargazers:0Issues:0Issues:0

Pixel-Composer

Node base VFX editor for pixel art.

Language:Game Maker LanguageLicense:MITStargazers:0Issues:1Issues:0
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pp-lib

The Playdate-Platformer Library

License:MITStargazers:0Issues:0Issues:0

sheetjs

:green_book: SheetJS Community Edition -- Spreadsheet Data Toolkit

Language:JavaScriptLicense:Apache-2.0Stargazers:0Issues:1Issues:0