Alfred Reinold Baudisch's repositories
GodotDynamicInventorySystem
Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild
GodotPhoenixChannels
GDScript and Godot client for real-time Phoenix Framework Channels
pardall_markdown
Reactive publishing framework, filesystem-based with support for Markdown, nested hierarchies, and instant content rebuilding. Written in Elixir.
ecto_instashard
Dynamic Instagram-like PostgreSQL sharding with Ecto
pardall_markdown_phoenix_demo
Sample reactive Blog and Documentation website with Phoenix LiveView that adapts immediately to Markdown files and folders, powered by PardallMarkdown.
raylib-cimgui
A pure C raylib backend for the immediate mode gui Dear ImGui, on top of cimgui
GodotPhoenixChannels-Demo
Demo project for the Godot Addon: Phoenix Channels
Godot-Mono-Build-Toggler
Adds a toggle button to the editor toolbar which allows enabling or disabling Mono build by hiding the project's solution file.
GodotRunCounter
A simple Godot 4 addon that keeps track of how many times you run (or launch) your Godot project while developing it.
cimgui
c-api for imgui (https://github.com/ocornut/imgui) Look at: https://github.com/cimgui for other widgets
cimgui_colortextedit
C interface for ImGuiColorTextEdit, a syntax highlighting text editor for ImGui, on top of cimgui
EasyRaylib
raylib template project with essential Makefile and CMake files, raylib as a debuggable subfolder dep and VSCode configuration
EasyRaylibVS
Easy raylib Visual Studio project setup
EsenthelEngine
The Most Powerful Open Source Game Engine in the World
gamedev-emojis
128x128 sized icons of various game development things
godot-time-tracker
Godot Editor plugin for tracking worktime
odin-raylib-hot-reload-game-template
This is a small game template for Odin + Raylib with hot reloading pre-setup. It contains stuff that my different game projects had in common, so I made this template so I can get up and running quicker.
pardall.xyz_content
Markdown files and static content for my Wiki website that contains studies from various subjects, mostly Art.
pardall_markdown_sample_content
Sample Markdown content used by pardall_markdown_phoenix_demo - a reactive publishing framework.
raylib-instancing
Instanced rendering examples for raylib
sokol-nim
nim bindings for https://github.com/floooh/sokol
supernova-docs
Documentation of Supernova Engine
UE-SQLiteGameDb
A plugin for unreal engine that gives a SQLite framework built on top of the default Epic plugin code.
unitypackage_util
Utility for barcoderdev/unitypackage_godot, submit issues there.
Unreal-Minimum-Viable-Flecs
Minimum viable Flecs entity component system implementation in Unreal Engine.
WickedEngine
3D engine with modern graphics