There are 1 repository under game-console topic.
Feature-packed real-time debugging toolkit for Godot Engine.
In-game console for Godot 3.
Used ili9341 or ST7735. Contains a virtual machine running games from RAM.
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
Mirror of http://bitbucket.org/zxtune/zxtune repository with robot-only issues tracker
Simple in-game console for Godot 4.2+
Compiler written in JS for a virtual machine running on esp8266
🖥️ In-Game console to Godot 3.0 for debugging purposes
An easy-to-use Source Engine inspired console for Godot with the ability to manipulate Godot Nodes.
Implementation of the "Game Of Life" using the console library NCurses.
RoboRun-NES is platform NES game created in C for homebrew project.
A New PCB for Stefan's Game Console Project
GBS 8200 Controller / I2C Configuration reader/writer based on Arduino/ATMega with some nice debug functions, presets and widescreen-support.
👾 Run WebAssembly (WASM-4) games on small devices (like PyBadge)
Retro emulation for the Yao-Mio
GTK+ Console Desktop Environment, a desktop environment to give Linux a game-console look and feel.
Small PCB mod to mix the sync in the RGBpi cable to solve sync issues
A Uzebox based game console
Nessionator, the NESRGB mod output board
(WIP) Bootloader of ArduMan, supports flashing from an SD card.
A text-based Game Console built in Java.
A virtual machine platform for Arduino Game Development.
A fantasy console emulator that operates on an instruction queue and executes WebAssembly games.