There are 0 repository under custom-engine topic.
Rise of Legions is a hybrid of MOBA, tower defense and deckbuilding - with fast-paced, easy-to-pickup tug-of-war strategy. Play solo or bring a friend for co-op or 2v2, collect cards, build your deck and crush your enemies.
Moddable videogame based on Madness Combat
This Space Of Mine est un jeu de gestion et d'exploration spatiale basé autour des voxels
A multiplayer game about temporary alliances written with a custom engine in C++ and SFML
A viewer for Tiled maps made with the nCine
Fan engine for the addictive video game series BIT.TRIP
A particle editor made with the nCine
Klonoa Custom Level Engine
A truthful remake of the 1991 game "Logical" by Rainbow Arts for the Commodore Amiga, #BuiltWithMonoGame.
Cognitive3D SDK for C++ - Analytics for VR/AR/MR
🏹 An exploration adventure game
WIP city builder game with custom engine using wgpu-rs for rendering
One screen multi-player arcade shooter game prototype
A template project for applications and games made with the nCine
Reflector is a unique tower defense game where the player uses lasers and reflections to defend their base.
A simplified version of Space Invaders made with the nCine
<=32Kb Small Fast Voxel FPS written in C for 4Mb Game Jam 2025 - https://heraldod.itch.io/hyperworm-ex
2D Online Multiplayer Zombie Game
Narwhal Engine is a custom vulkan engine im making for my final bachelor's thesis. The objective with this engine is to manage to render black holes via ray casting (ray marching).
Renai is a high fantasy adult RPG game set in the world of Silre.
Educational end assignment, vertical slice of an existing 2D platformer
cub3D is a ray-casting project inspired by classic 3D games, developed to render a 3D maze from a first-person perspective using a custom engine in C. It features dynamic rendering and player movement to provide an immersive 3D experience.
Our first game made in a custom engine. Check out the demo game made with it below.
I am just going to be making this in my free time to learn opengl more than I already know! if you want to use the game engine you can clone the repo.
A nCine port of the JugiMap Framework Demo by Jugilus
A nCine port of the JugiMap ParallaxScrolling demo by Jugilus
A handcrafted game engine for point-and-click adventures, puzzle games, and narrative experiments. Written from scratch in Python with PyGame, YAML, and deep modularity in mind.
RayCast Renderer generates 2D images from 3D scenes by tracing rays to detect triangle hits and assign colors, avoiding complex lighting for clarity.
💡 A C++ chessboard game built with a custom 3D graphics engine using OpenGL. Features object selection, camera switching, dynamic lighting, and basic interactivity (without game rules).
This is a 3d java game engine made with lwjgl3 and Vulkan.