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Source code for the Cities: Skylines Multiplayer mod (CSM)
Pure C# HighLevel API for multiplayer games
Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)
Reloaded II's extensible "event-like" solution for passing messages across a local or remote network that sits ontop of LiteNetLib.
This project is meant to provide a working version of using `LiteNetLibSystem` with Godot Engine.
Standalone server application for the board game 'Bang!' using C# & LiteNetLib
Simple LiteNetLib implementation test project for ACF(My Private Project).
Open-source Pub/Sub server for your apps and games, written using C#