There are 2 repositories under bomberman topic.
Bomberman clone using Godot Engine - Not actively developed since 2015.
Mr.Boom is an 8 player Bomberman clone for RetroArch/Libretro
A beginner friendly project with aim of creating our own version of Bomberman.
A functional programming based Multiplayer Bomberman in Racket (LISP Dialect)
A small simulator popular game Bomberman (NES) developed in JavaScript using Phaser.js
Source code of NES game Bomberman
It's an Object-Oriented Programming (OOP) based game! This project is all about creating a Bomberman game using OOP concepts like classes and objects. The beauty of OOP lies in the fact that it enhances code reusability and makes programming much more efficient by breaking down complex codes into smaller modules.
:space_invader: Versão do famoso Bomberman criado com a Linguagem Ruby
Bomberman clone using websockets and phaser 3
Bomberman/Dynablaster remake in C# using XNA.
💣 A 4-player real-time bomberman game
Playable clone of the legendary Atomic Bomberman including Network and Ai https://en.wikipedia.org/wiki/Atomic_Bomberman
Clone / re-implementation of the Amiga Bug Bomber game
:video_game: RU-community repository for creating multiplayer game
The Bomber Man is a remake of the cult game called Bomberman made on the Unity3D engine
An online Bomberman game
Bomberman, 10 Players, C++/OpenGL4, Linux, MacOsX, GPLv3 GroupProject@42Born2code
Using Proximal Policy Optimization and Random Network Distillation on Pommerman
Everybody loves playing Bomberman. Good news. The goal of this project is to create a full implementation of a 3D Bomberman video game.
A Bomberman-like game in C++ that offers artificial intelligences with different difficulty levels, highscore system, multiplayer mode & save system.