MikhailGorobets / VolumeRender

Volume rendering

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Volume Render

Cloning the Repository

To get the repository and all submodules, use the following command:

git clone --recursive https://github.com/MikhailGorobets/VolumeRender.git

When updating existing repository, don't forget to update all submodules:

git pull
git submodule update --init --recursive

Build and Run Instructions

Win32

Build prerequisites:

  • Windows SDK 10.0.19041.0 or later
  • C++ build tools

Use either CMake GUI or command line tool to generate build files. For example, to generate Visual Studio 2019 64-bit solution and project files in build/Win64 folder, navigate to the engine's root folder and run the following command:

cmake -S . -B ./build/Win64 -G "Visual Studio 16 2019" -A x64

Supported Platforms

Platform Build status
Windows Build Status

Unity version of project

https://assetstore.unity.com/packages/slug/157811

VolumePathTracing

About

Volume rendering

License:MIT License


Languages

Language:C++ 83.2%Language:HLSL 15.9%Language:CMake 0.9%