zpelgrims / pota

Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights.

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Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights.

https://www.lentil.xyz


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Language:C++ 39.5%Language:Mathematica 33.1%Language:Python 9.7%Language:Cuda 7.9%Language:C 7.7%Language:CMake 1.5%Language:Makefile 0.5%