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.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Cross-platform .NET 8 C# 12 game engine.
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
The next iteration of my MiniEngine based on DirectX11 and .NET 6.0
3D Game Engine - .NET 8.0 - C# 12 - WinAppSDK Editor
This example uses the Vortice.Direct3D11 library to draw primitives in a WinForms window.
This example uses the Vortice.Direct3D12 library to draw primitives in a WinForms window.