There are 2 repositories under virtual-reality-experiences topic.
RemixVR is a tool for collaboratively building customisable VR experiences.
An experiment in living mecha world creation.
Open Sourced Mixed Reality Course Curriculum.
A VR Model of the Mars Desert Research Station in Unity Framework by Jonathan Beechner and Jaxom Hartman
This project is a virtual replica of a badminton court created in Unity 3D. It provides an immersive experience to the user through VR headset and cardboard support.
This project is a virtual replica of a basketball court created in Unity 3D. It provides an immersive experience to the user through VR headset and cardboard support.
Open source game made in Unity3d and inspired in the classic space invaders game
My Room – A Demo Virtual Reality (VR) App – Google Cardboard – Gaze Selection System – Interactive UI, Locomotion, User Interactions, and more
Hotspot 360º in Virtual Reality fully created based on the data retrieved from a JSON file, with interaction with elements mapped in the scene (using the data from the file) and OpenXR to display information/other media.
A Virtual Reality Experience - Project to examine the productivity and usefulness of Virtual Reality as a tool for education
Augumented Reality Logo Kumparan Umbrella, Web AR, With Aframe.js and AR.js.
¡Encuentra los puntos más importantes cerca de tu entorno!
Virtual Reality Tour, using Unity with OpenXR, in a 3D Model of my University with 360º Hotpots in points of interests (such as "unique" classrooms or studiums) with small "game" mechanics.
Open source software for shared virtual worlds using HMDs and dynamically assigned devices as servers. San Francisco based startup, we are hiring: http://highfidelity.com/jobs Documentation at http://docs.highfidelity.com Contribute by reporting bugs & doing jobs on http://worklist.net
A Virtual Reality approach for eHospitals for treating Sociophobia.
VR website for hoggervr designed by hoggervr. View the website in 360 and experience immersive VR and AR.
Windows to the past are open at last.
This VR application is set to be dynamic and controlled remotely by a Web Platform through WebSockets messages containing commands, it uses JSON and Protobuf. The 360/panoramic images are retrived from the server as binary when ordered by the Web Application, being processed in Unity to create the Sphere with 360º View.