Jens Pitkänen (neonmoe)

neonmoe

Geek Repo

Location:Helsinki, Finland

Home Page:https://neon.moe

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Organizations
NeonTeaGames

Jens Pitkänen's repositories

minreq

Simple, minimal-dependency HTTP client.

Language:RustLicense:ISCStargazers:178Issues:3Issues:62

fontdue-sdl2

A glue crate between fontdue and sdl2.

Language:RustLicense:MITStargazers:5Issues:2Issues:2

fae

A hardware-accelerated 2D sprite renderer.

Language:RustLicense:MITStargazers:4Issues:3Issues:1

ascension-by-explosion

Endless arena fps created in Godot

Language:GDScriptStargazers:3Issues:1Issues:0

dragons-dungeon

A classic roguelike set in a classic roguelike setting.

Language:RustLicense:GPL-3.0Stargazers:3Issues:2Issues:0

excavation-site-mercury

Traditional roguelike set in a sci-fi setting, made for 7DRLx17.

Language:RustLicense:GPL-3.0Stargazers:2Issues:2Issues:0

nemini

A (work-in-progress) Gemini client written in C with SDL2 and the stb libraries, for Linux and MS Windows.

Language:CLicense:GPL-3.0Stargazers:2Issues:2Issues:3

cult-under-construction

Short sandbox adventure game without a central plot.

Language:ShaderLabLicense:MITStargazers:1Issues:1Issues:0

heart-of-the-cards

Card-throwing first person shooter action, a Ludum Dare #41 entry.

Language:GDScriptLicense:GPL-3.0Stargazers:1Issues:1Issues:0

metro

Raymarched exploration of floating-point errors in a metro tunnel.

Language:CLicense:GPL-3.0Stargazers:1Issues:2Issues:0

sandcastles

Sandcastle simulation/generation toy, implemented in Unity ECS.

Language:C#License:MITStargazers:1Issues:1Issues:0

winit

Window handling library in pure Rust

Language:RustLicense:Apache-2.0Stargazers:1Issues:1Issues:0
Language:RustLicense:GPL-3.0Stargazers:0Issues:2Issues:0

ai-bot-problem

Puzzles featuring plug-and-play robots with varying behaviours.

Language:C#License:GPL-3.0Stargazers:0Issues:1Issues:0

blog

My blog about programs and programming.

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capitality

Virtual reality game about building small factories

Stargazers:0Issues:1Issues:0

game-quirks

Game idea generator for procjam 2018.

Language:JavaScriptLicense:MITStargazers:0Issues:1Issues:0

glerminal

A lightweight terminal made with OpenGL

Language:RustLicense:MITStargazers:0Issues:1Issues:0

glutin

A low-level library for OpenGL context creation, written in pure Rust.

Language:RustLicense:Apache-2.0Stargazers:0Issues:1Issues:0

godot-docs

Godot Engine official documentation

License:NOASSERTIONStargazers:0Issues:0Issues:0

good-scroll.el

Attempt at good pixel-based smooth scrolling in Emacs

Language:Emacs LispLicense:MITStargazers:0Issues:1Issues:0

ld53-base-code

The base code for my Ludum Dare 53 project. Mostly a basic 3D renderer using OpenGL ES 3.0 / WebGL 2 and SDL 2.

Language:RustStargazers:0Issues:1Issues:0

metadata-manager

A small server, written to try out Go.

Language:GoLicense:GPL-3.0Stargazers:0Issues:1Issues:0

metal-miner

Entry to Ludum Dare 48. Yes, as in the 48th one, not LD48.

Language:C#License:GPL-3.0Stargazers:0Issues:2Issues:0

metal-miner-assets

The source assets for the metal-miner repository. Needed only for dev.

Stargazers:0Issues:2Issues:0

raylib

A simple and easy-to-use library to enjoy videogames programming

Language:CLicense:NOASSERTIONStargazers:0Issues:1Issues:0

sailing-venus

Ludum Dare 53 compo entry about a trading ship sailing on the clouds of Venus. Not exactly a complete game.

Language:RustLicense:GPL-3.0Stargazers:0Issues:2Issues:0
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Language:CSSLicense:MITStargazers:0Issues:3Issues:0

stperf

Simple profiling utility for single-threaded applications

Language:RustLicense:ISCStargazers:0Issues:2Issues:2