Jens Pitkänen's repositories
fontdue-sdl2
A glue crate between fontdue and sdl2.
ascension-by-explosion
Endless arena fps created in Godot
dragons-dungeon
A classic roguelike set in a classic roguelike setting.
excavation-site-mercury
Traditional roguelike set in a sci-fi setting, made for 7DRLx17.
cult-under-construction
Short sandbox adventure game without a central plot.
heart-of-the-cards
Card-throwing first person shooter action, a Ludum Dare #41 entry.
sandcastles
Sandcastle simulation/generation toy, implemented in Unity ECS.
ai-bot-problem
Puzzles featuring plug-and-play robots with varying behaviours.
capitality
Virtual reality game about building small factories
game-quirks
Game idea generator for procjam 2018.
godot-docs
Godot Engine official documentation
good-scroll.el
Attempt at good pixel-based smooth scrolling in Emacs
ld53-base-code
The base code for my Ludum Dare 53 project. Mostly a basic 3D renderer using OpenGL ES 3.0 / WebGL 2 and SDL 2.
metadata-manager
A small server, written to try out Go.
metal-miner
Entry to Ludum Dare 48. Yes, as in the 48th one, not LD48.
metal-miner-assets
The source assets for the metal-miner repository. Needed only for dev.
sailing-venus
Ludum Dare 53 compo entry about a trading ship sailing on the clouds of Venus. Not exactly a complete game.