There are 6 repositories under point-and-click topic.
A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
Inspired by Ren'Py, Rakugo is a project aiming to provide a way to make narrative-based games on Godot easily. Simplify your project, if it is a visual novel, point and click, RPG, interactive text game or many other styles and blends of styles.
Combo of addons + template to create visual novels in Godot inspired by Ren'Py
AI and pathfinding for 2D-platformers in Godot.
An Angular library for creating no code tools & applications
2D Navigation Click-To-Move Top Down Run and Chase Game "RedHotSweetPeper"
A 2D point'n'click-like adventure game written in Qt/QML and Javascript
A Library for Point And Click Adventures
AGS (Adventure Game Studio) reimagined in Mono
⧉ light-weight, experimental CMS where you use link to think and publish ideas by creating poly-form site
SCI Companion - an editor for Sierra SCI games, altered.
Resistance's Portable-Adventure-Game-Engine (R-PAGE)
A science fiction adventure game written in Love2D.
[La villa del seis] A terror adventure. Combination of graphical point-and-click adventure and text adventure (interactive fiction) totally written in PHP and DHTML.
The FIXER can repair anything he wants... but his life! Help him solve puzzles to regain his powers and realize what's the most important thing to take care of.
Re-implementation of the game Private Eye (1996) 🕵️
Examples showing how you can use Rakugo Dialogue System in your games
arbitrary point and click adventure game engine written in python and pygame. xml driven.
Sci-Fi point and click adventure game
Global Game Jam 2020. Theme: "Repair". Game: Niwa Yume Ga Aru - Wait, is that a JoJo reference
A Godot point-and-click adventure game engine
Home *BLEEP* Home - GGJ2019
Gridbased point-and-click movement system, which uses A* algorithm for navigation