Paul Nicholas's repositories

scumm-8

A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.

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picotool-scumm-8

Tools and Python libraries for manipulating Pico-8 game files. http://www.lexaloffle.com/pico-8.php

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misc

Miscellaneous code from throughout my career.

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pico-8

Various PICO-8 games, code snippets & resources that others may find useful

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sage

SAGE - Simple Adventure Game Engine

ballz-are-lava

The Ballz are Lava... are back! This time, they're in the Castle

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picolove

Pico-8 Reimplementation in Love2D

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sprinklez

A simple particles library (+testing tool) for Castle + Love2D

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ballz-n-linez

Bouncing ballz n' lines

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bitstacker

A "Bits" take on that addictive arcade machine

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castle-tutorial

Repo for following the Castle tutorial

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crazy-crazy-golf

It's crazy... crazy golf!

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godot-docs

Godot Engine official documentation

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j.u.m.p.

Action platformer about jumping for your life, using various types of platforms (& avoiding traps) to escape!

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kings-ransom

A test adventure "game" using PixiJS

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lights-out

When the lights go out, keep to the path! (My entry for #LOWREZJAM 2019)

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lil-lines

A simple gfx demo to get started in Castle development

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lil-starfield

A simple gfx demo to get started in Castle development

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lite-bikez

Retro-styled multiplayer top-down action/racer, inspired by the "light cycles" race/battle in the movie TRON (& TRON: Legacy).

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NetCoreTutes

Tutorials and example code for the .Net Core platform

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pico-8-wrapper-miyoo

A wrapper to run Pico-8 Native on the Miyoo Mini/Miyoo Mini plus.

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pico8-webtools

Web tools for PICO-8 developers, such as: QR-Code generator

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sugarcoat

An interface to use the SUGAR API with Castle & Love2D

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teeth-dodger

Escape being eaten by a monster's MANY layers of teeth + use timing and positioning to avoid being squished.

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