The Reloaded Project's repositories
Reloaded-II
Universal .NET Core Powered Modding Framework for any Native Game X86, X64.
Reloaded.Hooks
Advanced native function hooks for x86, x64. Welcome to the next level!
Reloaded.Injector
C# DLL Injection Library capable of injecting x86 DLLs to x86 process from x64 processes.
Reloaded.Memory.SigScan
Simple good performance byte pattern/PE signature scanner, allowing upwards of 5000MB/s per core (30000+MB/s with AVX) on modern hardware.
Reloaded.Memory
Managed, high performance, fully featured memory manipulation library written in C#, providing a very easy to use API.
Reloaded.Assembler
Minimal .NET wrapper around the simple, easy to use Flat Assembler written by Tomasz Grysztar. Supports both x64 and x86 development.
Reloaded.Core.Bootstrap
Tiny Visual C++ library/example that allows you to inject CoreCLR (the .NET Core Runtime) into the current unmanaged process and execute a .NET library.
Reloaded.Memory.Buffers
[C# & Rust] An implementation of efficient, shared, concurrent and permanent storage of objects in unmanaged memory in static, non-changing locations that last the lifetime of a given process.
Reloaded-III
[WIP] Formal Specification for the Next Iteration of Reloaded
Reloaded.Messaging
Reloaded II's extensible "event-like" solution for passing messages across a local or remote network that sits ontop of LiteNetLib.
Reloaded.Hooks-rs
[WIP, NOT YET USABLE] Next Gen no_std Rust rewrite the Reloaded.Hooks library.
Reloaded.Universal.DInputPleaseCooperate
Does it annoy you when you play a game, take a screenshot ... and nothing happens? Here's a fix.
reloaded.universal.redirector
Universal file redirector for Reloaded Mod Loader II.
Reloaded.Community
Community repository for storing Reloaded-II application configurations.
devops-mkdocs
GitHub Actions Composite Action for Building and (Optionally) Publishing a MkDocs Material Website
devops-rust-test-and-coverage
A GitHub Action for Testing Rust Projects with Coverage. Supports Cross Compilation.
Reloaded-II.Index
Index for update library related operations, such as searching for mods.
cargo-bloat-example
An example project integrated with Cargo Bloat Action
devops-cargo-bloat-action
[WIP. Not yet working] Track rust binary sizes across builds using Github Actions
devops-changelog
GitHub Actions Composite Action for Building and (Optionally) Publishing a An Automated Changelog
devops-publish-action
A GitHub Action for publishing the artifacts to GitHub Releases and code packages to the package repositories
devops-rust-c-library-to-dotnet
GitHub Action for building a C# wrapper library for a Rust library. Use with csbindgen.
devops-rust-cbindgen
A GitHub Actions wrapper around running `cbindgen` to generate C/C++ bindings from Rust code.
devops-rust-lightweight-binary
Composite Action for Building & Cross Compiling Lightweight no_std Rust Binaries with PGO
devops-rust-test-in-wine
GitHub Action for testing a Rust project inside Wine on Linux
dotnet-binaries-for-wine-unit-tests
Contains binaries ran for Wine unit tests; to avoid having to use dotnet-install.ps1
reloaded-templates-rust
Common Project Configurations for Developing and Shipping Cross Platform Rust code in The Reloaded Project
Reloaded.MkDocsMaterial.Themes.R2
A theme for MkDocs Material that resembles the look of Reloaded-II
Reloaded.Parsers.BasicPE
Extremely basic parser of Portable Executable (DLL/EXE) files with support for limited functionality required by Reloaded-II & Reloaded3. Supports in-memory PE files.
Reloaded.Project.Configurations
Common project configurations, e.g. editor configs; .nuget output settings, code style, license files.