There are 1 repository under goldsource topic.
Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
Speedrun and TAS tool for Half-Life & friends.
Source / Goldsource dedicated server images built through use of steamcmd. 🐳
Cross engine parser for every VaLVe game!
:hammer: Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server
C# Library for working with BSP files (and other similar file formats).
Half-Life SDK for making mods upon it
Python utility converting models from Source engine to GoldSource engine. This utility can convert models with any number of polygons.
Convert models from GoldSource engine to Source engine with AI
A utility for processing a texture using its normal map.
Version of BspLib modified to work for Unity3D.
Collection of GoldSRC/Xash3D/Source Content
An assortment of Angelscript plugins, map scripts and a metamod plugin for extend the AngelScript API
C# Utility generating Dictionary for the AMX Plugin and Replacing almost all hardcoded strings to Dictionary References
GPL-licensed HLSDK (reimplemented using the original Quake engine and manually rewritten sources)
p5-python3-aiogoldsrcrcon
Dockerized HLStatsX:CE perl daemon 🐳
Dockerized steamcmd with dependencies for building Source / Goldsource dedicated server images. 🐳
Draw 3d maps in 2d mode :)
Spedit.AMXX - A lightweight AMXX editor based on Spedit
Patcher for Half-Life 1 and modifications that fixes the problem with ScrollTextUp function.
Powershell implementation of Query and Rcon for Source and Goldsource games.
GoldSrc compile tool to make custom textures have the proper material sounds without editing materials.txt
My little amxmodx plugins. Some of them were developed special for my HL server, others just for fun.
A compilation of HLDS appmanifest files for installation from the Goldsource community.
A mirror of the https://bitbucket.org/Maverick_of_UC/hlstatsx-community-edition
Scripts to manipulate goldsrc .map files with Python
Automatically convert newly taken Half-Life screenshots from BMP to PNG