There are 5 repositories under wad topic.
The best Wii WAD Manager with patches and everything. It runs on Wii U and Wii which makes everything simpler.
C# parsers and formats for Half-Life 1 and related engines.
Wii archive containing WADs including official, unofficial and system IOS/menu, Exploits, Homebrew Apps, DevKit, and more. Mirror of https://git.speedie.site/speedie/wii
A Wii and DSi NUS Downloader and WAD Generator for Python 3 (discontinued, also see "rewrite" branch)
WMD (Wad Manager for Doom) is a mod manager/launcher for Doom
C# Library for working with BSP files (and other similar file formats).
This repository contains WADL assignments according to SPPU 2019 Pattern
Reduce the size of GoldSrc (Half-Life, etc) .BSP files by eliminating embedded textures that already exist in .WAD files.
WAD Compiler/Decompiler for WAD resource files used in games like Doom, Heretic, etc.
Texture viewer for Valve's GoldSrc engine
In this repository, I will upload forwarders for The Homebrew Channel apps made by me. :)
Create, modify, and export Half-Life/GoldSrc WAD3 files in your browser.
Quake modding toolkit for R. Can read, export and import Quake bitmap images in WAL and Q1 texture formats, read and export MDL and MD2 models, extract PAK and WAD archives.
Converts Rise of The Triad maps to Quake or Dusk. github mirror of https://gitlab.com/camtap/rott2quake
A CLI tool made in Golang to check the validity of a DOOM-engine WAD file.
A DOOM wadfile parser/level plotter
Modern Half-Life (GoldSrc) BSP v30 and WAD3 Viewer, with complete features