There are 2 repositories under cityengine topic.
CityEngine is a 3D city modeling software for urban design, visual effects, and VR/AR production. With its C++ SDK you can create plugins and standalone apps capable to execute CityEngine CGA procedural modeling rules.
The Complete Street Rule for ArcGIS CityEngine is a scenario oriented design tool intended to enable users to quickly create procedurally generated multimodal streets.
Visualise Twitter activity using a procedurally-generated 3D city model
Examples for PyPRT (Python bindings for CityEngine Procedural Runtime).
Collection of cga repositories and CityEngine publications
In this project I create a fictive campus map with different styles
This repository contains a series of scripting tools that were created to enable data-driven design to support large-scale scenario planning projects. These tools are intended to integrate GIS and CityEngine to enable the creation of large amounts of 3D content to support urban planning/geodesign projects.
Documentation hub for CityEngine Plugins, APIs und SDKs.
syntreesizer tries to offer a consistent interface to the ArcGIS CityEngine
This is where my CityEngine CGA Rules put and used for my urban design work.
This is a simple set of functions to calculate standard statistics within CityEngine's CGA programming language using string lists.
Pyga - (pai·ga) A Python Wrapper for CityEngine's Computer Generated Architecture
🏀 BoucingBall is simple pc game with 5 rounds to break blocks moving by pad. It was built with CityEngine.jar, box2d game engine.
🤹♂️ This Game was developed using CityEngine.jar, java Cocos2dx library on intelliJ IDEA. It structured mainly for Simple Game including player, bullet, enemies, lives, 5 levels in it.