There are 2 repositories under cityengine topic.
ArcGIS CityEngine for Unreal Engine brings the powerful CityEngine procedural modeling capabilities to Unreal Engine.
CityEngine is a 3D city modeling software for urban design, visual effects, and VR/AR production. With its C++ SDK you can create plugins and standalone apps capable to execute CityEngine CGA procedural modeling rules.
The Complete Street Rule for ArcGIS CityEngine is a scenario oriented design tool intended to enable users to quickly create procedurally generated multimodal streets.
Visualise Twitter activity using a procedurally-generated 3D city model
Examples for PyPRT (Python bindings for CityEngine Procedural Runtime).
"ArcGIS CityEngine for Rhino" is a plugin for Rhino and Grasshopper. It provides a Rhino command and Grasshopper components which enable the execution of CityEngine rules within Rhino.
Collection of cga repositories and CityEngine publications
In this project I create a fictive campus map with different styles
This repository contains a series of scripting tools that were created to enable data-driven design to support large-scale scenario planning projects. These tools are intended to integrate GIS and CityEngine to enable the creation of large amounts of 3D content to support urban planning/geodesign projects.
Documentation hub for CityEngine Plugins, APIs und SDKs.
Semantic Road Network Description of 3D Urban Environments for the MMK Driving Simulator
This is where my CityEngine CGA Rules put and used for my urban design work.
syntreesizer tries to offer a consistent interface to the ArcGIS CityEngine
This is a simple set of functions to calculate standard statistics within CityEngine's CGA programming language using string lists.
Pyga - (pai·ga) A Python Wrapper for CityEngine's Computer Generated Architecture
🏀 BoucingBall is simple pc game with 5 rounds to break blocks moving by pad. It was built with CityEngine.jar, box2d game engine.
🤹♂️ This Game was developed using CityEngine.jar, java Cocos2dx library on intelliJ IDEA. It structured mainly for Simple Game including player, bullet, enemies, lives, 5 levels in it.