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patanext-project
/
patanext
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Stargazers:
11
Watchers:
2
Issues:
44
Forks:
6
patanext-project/patanext Issues
Rework a part of the codebase to accomodate with Quadrum changes and make it a mod instead of an expansion
Closed
7 months ago
Comments count
1
Upgrade to Godot 4
Closed
2 years ago
Comments count
1
Finish Barracks Unit Overview Interface
Updated
2 years ago
Comments count
1
Port big changes from PataNext/GameHost simulation version into the Unity version
Closed
2 years ago
Comments count
1
Use shared memory for transporting GameWorld data
Closed
2 years ago
Comments count
1
Convert some resource-type component to GH Entities
Closed
2 years ago
Comments count
1
Clean client resources folders
Closed
2 years ago
Comments count
1
Option to launch the client as another process
Closed
2 years ago
Comments count
1
Simplification of the PataNext.Game folder
Updated
3 years ago
cloneable
Closed
3 years ago
Comments count
1
Mission Tracker
Updated
3 years ago
Bastion (entity that holds units, and make them spawn/unspawn at demand)
Closed
3 years ago
AI behavior for bot units:
Updated
3 years ago
Finish CoopMission gamemode
Updated
3 years ago
Finish City gamemode
Closed
3 years ago
Comments count
3
Implement a scripting language for maps and abilities (and maybe more)
Updated
3 years ago
Simplify game files structure
Updated
3 years ago
Replace old system for getting formation/army data on client
Updated
3 years ago
Optimize GetAndSetFullUnitsPresetDetailsRequest time
Updated
3 years ago
Rework status effect integration
Updated
3 years ago
Finish classes animations
Updated
3 years ago
Add sounds for sliders
Updated
3 years ago
Comments count
1
Finish Main Menu
Updated
3 years ago
Remove UnitEquipmentAttachmentResource?
Updated
3 years ago
Separate gamemodes files into another assembly
Updated
3 years ago
No song?
Closed
4 years ago
Comments count
1
Implement basic interface (GameHost)
Closed
4 years ago
Comments count
1
Settings for modifying the slider sensibility
Closed
4 years ago
Comments count
1
In beginning the commands are sometimes not registered
Closed
4 years ago
Comments count
1
Rhythm engine song bug when flow beat is superior to activation beat
Closed
4 years ago
Comments count
1
Implement Rhythm engine (GameHost)
Closed
4 years ago
Comments count
2
GameHost integration in Unity progression
Closed
4 years ago
Comments count
2
GameHost version integration in UE4 (prototype)
Closed
4 years ago
Comments count
1
Advanced Commands
Updated
4 years ago
Comments count
1
structures not properly destroyed when map is ending
Closed
4 years ago
fix issue with yarida
Closed
4 years ago
JinnEnergy kept when reborn
Closed
4 years ago
Comments count
1
Double damage yarida
Closed
4 years ago
Comments count
1
Hit not registered on VS structures...
Closed
4 years ago
Comments count
1
Equipments removed when map is replayed
Closed
4 years ago
Wrong vertical layout in room team columns
Closed
4 years ago
Ender suggestion on summon energy
Updated
5 years ago
Different player (and uberhero scarf) colors in race gamemode
Updated
5 years ago
Fever Worm
Closed
5 years ago
Comments count
1