GameHost integration in Unity progression
guerro323 opened this issue · comments
Guerro323 commented
just an issue that will be closed when GameHost will be fully integrated in Unity (needed for PataNext visuals)
Guerro323 commented
Since GameHost is now in a better state for this issue, and that there is now a working serializer, I can say that I'm now starting to work on it.
Guerro323 commented
This issue can now be closed.
The Unity client now perfectly receive GameHost simulation data in the same way it should receive Unity simulation data (as before the big rework), and it is the case.