Bastion (entity that holds units, and make them spawn/unspawn at demand)
guerro323 opened this issue · comments
Guerro323 commented
- Can be dynamic (create units for a provider based on a Dent settings) or fixed (units were already created)
- Respawn Condition: If all units of this entity are dead
- Respawn Condition: Every X second a new unit is created
- Dynamic Settings: Max Units