Replace old system for getting formation/army data on client
guerro323 opened this issue · comments
Guerro323 commented
(Issue for progression)
Right now it's using RPC, which isn't great for realtime update on when the army get modified (this rarely happen except in multiplayer).
So I've currently made ArmySquadDescription, ArmyFormationDescription
and OwnedRelative<T>
replicated on the client.
This mean it's now possible to get the army data in realtime without RPC, and make custom armies for mods easier