Delt06 / urp-toon-shader

πŸŒ” Toon shader for Unity's Universal Render Pipeline.

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Toon Shader for Unity URP

A toon shader compatible with the Universal Render Pipeline.

⚠️ The repository is no longer actively maintained.

πŸ†• The techniques from this project are the foundation of Toon RP, a custom Scripable Render Pipeline designed for stylized rendering.

Unity Version

Developed and verified with Unity 2021.3.0f1 LTS and URP package v12.1.6.

Main

Table of Contents

Toon Shader Capabilities

Toon Icon

Surface

  • Opaque/Transparent with blending modes:
    • Alpha/Premultiply/Additive/Multiply
  • Alpha Clipping
  • Culling
    • Back/Front/Off

Color

  • 2 or 3-step ramp with configurable thresholds and smoothness
  • Ramp textures
  • Normal Maps
  • Main light
  • Additional lights
    • per-vertex or per-pixel, depending on URP settings
    • optional specular highlights
    • shadows
  • Casting and receiving shadows
  • Configurable shadow color (both in multiplicative and "pure" modes)
  • Emission
  • Rim lighting (Fresnel effect) and specular highlights with HDR color support (e.g. for bloom)
  • Anisotropic specular (e.g. for hair)
  • Environment reflections and Reflection Probes
  • Fog
  • SSAO
  • Environment Lighting
  • Baked lights and shadows
    • Dynamically receive via light probes
    • Contribute to bake process ("meta" pass)
  • Vertex Color
  • Screen-Space Shadows

Performance

  • SRP Batcher compatibility
  • GPU Instancing

Only Forward rendering path is supported.

Toon Shader (Lite) Capabilities

Toon Lite Icon

Color

  • 2-step ramp with configurable threshold and smoothness
  • Main light (per-vertex or per-pixel)
  • Casting shadows
  • Configurable shadow color
  • Fog
  • Vertex Color

Performance

  • SRP Batcher compatibility
  • GPU Instancing

Only Forward rendering path is supported.

Inverted Hull Outline

A simple and performant outline shader. Renders outlines of objects on certain layers via a Renderer Feature.

Inverted Hull Outline

See the Outline Wiki page for details.

Installation

For the latest version (Unity compatibility is specified here):

Option 1

  • Open Package Manager through Window/Package Manager
  • Click "+" and choose "Add package from git URL..."
  • Insert the URL:
https://github.com/Delt06/urp-toon-shader.git?path=Packages/com.deltation.toon-shader

Option 2

Add the following line to Packages/manifest.json:

"com.deltation.toon-shader": "https://github.com/Delt06/urp-toon-shader.git?path=Packages/com.deltation.toon-shader",

Specific Unity Version

If you want to explicitly specify a Unity version, you should use a URL of the following form:

https://github.com/Delt06/urp-toon-shader.git?path=Packages/com.deltation.toon-shader#<UNITY-VERSION>

where <UNITY-VERSION> may be either of the following:

  • 2021.3
  • 2020.3

By default, the shader is updated only for LTS versions of Unity.

Getting Started

Documentation

Examples

Bundled
  • Forest Demo
  • Toony Tiny City Demo
  • Anime Character: Arisa
  • warrior
  • fur
Released Games

Used Assets

About

πŸŒ” Toon shader for Unity's Universal Render Pipeline.

License:MIT License


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