Eideren

Eideren

Geek Repo

Location:Belgium

Home Page:www.eideren.com

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Eideren's repositories

StrideCommunity.ImGuiDebug

Bare-bone implementation of ImGui and a couple of debug tools for Stride

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Mirror-s-Edge

A port of Mirror's Edge (2008) to Unity 2022

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Cartographer

A tool to convert UDK maps to UE4

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UDKImportPlugin

A tool to convert UDK materials to UE4, derived from UDKImportPlugin.

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Screech

A tool to write branching stories for games

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ManyMouseSharp

C# binding for https://github.com/Eideren/ManyMouse_PInvoke

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Stride.BepuPhysics

Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).

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BulletSharpPInvoke

This repo houses bullet 2, the physics engine used within Xenko, its C++ / C# wrapper and build scripts for the different supported platforms.

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docs

This repository contains .NET Documentation.

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NLDialogue

A tool to build narrations for games, similar to yarn spinner, twine and the likes.

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realtime-CSG-for-unity

Realtime-CSG, CSG level editor for Unity

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Starbreach

Xenko GDC 2017 demo (by Silicon Studio)

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stride-docs

Stride documentation

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Unreal-Library

A fork of Unreal-Library to transpile UnrealScript into C#

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Validate_Float

Test float arithmetic across platforms.

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xenko

Xenko Game Engine

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Screenplay

A tool to create interactive fiction or add interactive story elements to a game.

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Volumetric_Clouds_Mesh

Rendering volumetric cloud meshes by sorting rasterized fragments

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kMirrors

Planar reflections for Unity's Universal Render Pipeline.

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ManyMouse_PInvoke

P/Invoke version of http://hg.icculus.org/icculus/manymouse/, retains crossplatform support.

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SharpFont

Cross-platform FreeType bindings for .NET

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