Eideren's repositories
StrideCommunity.ImGuiDebug
Bare-bone implementation of ImGui and a couple of debug tools for Stride
Mirror-s-Edge
A port of Mirror's Edge (2008) to Unity 2022
Cartographer
A tool to convert UDK maps to UE4
UDKImportPlugin
A tool to convert UDK materials to UE4, derived from UDKImportPlugin.
ManyMouseSharp
C# binding for https://github.com/Eideren/ManyMouse_PInvoke
Stride.BepuPhysics
Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).
BulletSharpPInvoke
This repo houses bullet 2, the physics engine used within Xenko, its C++ / C# wrapper and build scripts for the different supported platforms.
NLDialogue
A tool to build narrations for games, similar to yarn spinner, twine and the likes.
realtime-CSG-for-unity
Realtime-CSG, CSG level editor for Unity
Starbreach
Xenko GDC 2017 demo (by Silicon Studio)
stride-docs
Stride documentation
Unreal-Library
A fork of Unreal-Library to transpile UnrealScript into C#
Validate_Float
Test float arithmetic across platforms.
Screenplay
A tool to create interactive fiction or add interactive story elements to a game.
Volumetric_Clouds_Mesh
Rendering volumetric cloud meshes by sorting rasterized fragments
kMirrors
Planar reflections for Unity's Universal Render Pipeline.
ManyMouse_PInvoke
P/Invoke version of http://hg.icculus.org/icculus/manymouse/, retains crossplatform support.
SharpFont
Cross-platform FreeType bindings for .NET