There are 8 repositories under rocket-league topic.
A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.
The current BakkesModSDK (Unofficial SDK for Rocket League)
A Gym-like environment for Reinforcement Learning in Rocket League
Default plugins for BakkesMod 2 (A Rocket League training framework)
👨💻 Rocket League Replay Collection and Analysis Server that powers calculated.gg
Documents how the Rocket League client communicates with Psyonix's servers
Example of a Rocket League bot implemented in C#
Guide for running BakkesMod on Linux
Rocket League pretraining from replay files
UNMAINTAINED - Creating videos for Analyzing Rocket League Replays (https://gitlab.com/enzanki_ars/rocket-league-replay-analysis)
Rocket League ranks & stats in Json. Can be used as API. Still just a web scrap.
BakkesMod Hitbox Plugin
🎪 Rocket League Garage trade bumping automation CLI bot
Injectable Dll to record the game state in order to produce a data set to be used in training a model that can function as a Bot.
A collection of JSON files including all items, paints, certifications, slots, special editions and series bundled into a tree-shakable, side-effect free, no dependencies package.
:car: Machine Learning models for Rocket League
Dollycam/cinematic maker for Rocket League replays
Rocket League bot made with the RLBot framework
Custom plugin for BakkesMod that integrates Discord Rich Presence into Rocket League
Rust implementation Rocket League's ball physics
Rocket League Garage Trade Bumper (For educational purposes only)