There are 7 repositories under rocket-league topic.
A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.
The current BakkesModSDK (Unofficial SDK for Rocket League)
A Gym-like environment for Reinforcement Learning in Rocket League
Default plugins for BakkesMod 2 (A Rocket League training framework)
👨💻 Rocket League Replay Collection and Analysis Server that powers calculated.gg
Documents how the Rocket League client communicates with Psyonix's servers
Example of a Rocket League bot implemented in C#
UNMAINTAINED - Creating videos for Analyzing Rocket League Replays (https://gitlab.com/enzanki_ars/rocket-league-replay-analysis)
Guide for running BakkesMod on Linux
Rocket League ranks & stats in Json. Can be used as API. Still just a web scrap.
BakkesMod Hitbox Plugin
🎪 Rocket League Garage trade bumping automation CLI bot
:car: Machine Learning models for Rocket League
Injectable Dll to record the game state in order to produce a data set to be used in training a model that can function as a Bot.
Dollycam/cinematic maker for Rocket League replays
A collection of JSON files including all items, paints, certifications, slots, special editions and series bundled into a tree-shakable, side-effect free, no dependencies package.
Rocket League bot made with the RLBot framework
Rocket League Garage Trade Bumper (For educational purposes only)
Custom plugin for BakkesMod that integrates Discord Rich Presence into Rocket League
Rust implementation Rocket League's ball physics
Counts stats in Rocket League and outputs them to files for OBS or an in game overlay to use