There are 2 repositories under itba topic.
This repository contains a VR Unity game that immerses the player in a firefighter experience. With realistic simulations of fire hazards and emergencies, the game aims to train and educate players on firefighting techniques and safety measures.
This repository contains an implementation of a steganography algorithm created as a project for the Criptografía y Seguridad course at ITBA. The algorithm can embed secret information within digital media, allowing for covert communication.
This GitHub repo has example exercises for the ITBA Distributed Systems course. Develop practical skills and learn key concepts to master distributed systems.
Combinar horarios para ITBA """dinamicamente"""
Repository for the exercises of ITBA IEEE's Data Analytics Course with Python.
This repository contains various machine learning and AI algorithms implemented for the Sistemas de Inteligencia Artificial course at ITBA. The code provides practical examples of techniques such as neural networks, decision trees, clustering, and more.
This repository contains an implementation of the K-Means clustering algorithm for performing image quantization. The goal is to reduce the number of colors in an image while preserving its overall visual appearance. The code is written in a programming language and provides an easy-to-use interface for performing color quantization on images.
This repository contains a compilation of multiple machine learning methods used in a Machine Learning course at ITBA. It includes code examples and explanations of various algorithms such as linear regression, decision trees, neural networks, and more.
This repository contains the code for a web application developed for the Proyectos de Aplicaciones Web course at ITBA. The app is a social network that allows users to share code snippets with each other.
This repository contains a Unity project for a VR game featuring procedural generation. The game uses algorithms to create unique and randomized game environments, providing players with an immersive and unpredictable gaming experience. It was created as a project for the Realidad Virtual course at ITBA.
This is a Unity repository containing a VR game developed using the Speed Design technique. It was created as a project for the Realidad Virtual course at ITBA.
Contenido de la clase dictada para el curso de Full stack development del Instituto Tecnológico de Buenos Aires
TPE 72.44 - Criptografía y Seguridad - Primer Cuatrimestre 2022.
TP2 72.36 - Interacción Hombre-Computadora (HCI) - Primer Cuatrimestre 2021.
TP3 72.36 - Interacción Hombre-Computadora (HCI) - Primer Cuatrimestre 2021.
TPE1 72.07 - Protocolos de Comunicación - Segundo Cuatrimestre 2021.
«Se considerará aprobado el trabajo pero con una calificación excepcional de 2.5 puntos.»
This repository implements the Kohonen method, also known as Self-Organizing Maps (SOM), to demonstrate its ability to map data to various spaces, and provides a visual representation of the process.
Scripts/Programas utilizados en las imágenes de las Raspberry Pi de la cátedra Programación 1 del Instituto Tecnológico de Buenos Aires.
ITBA DCC AI - CHAT GPT