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This tutorial will teach you how to implement A* pathfinding in your own 3d game in Godot.
Small demo of resolution scaling done in godot. Helps with performance on low-end devices.
First Person Controller used in the game "...De Miedo" by Leafsoft Games. Adapted from Q_Move by Btan2.
Fork for Maintenance || Squash the Creeps: Dodge the Creeps 3D
My First Godot 3D Game (note: did not copy from the tutorial exactly)