There are 1 repository under dispatchqueue topic.
A lightweight, pure-Swift library for manage the task execution in different threads. Through the definition a simple but powerful concept, Kommand.
One Line to throttle, debounce and delay: Say Goodbye to Reactive Programming such as RxSwift and Combine.
Threaded and synchronous Dispatch Queues for Godot
Lightweight MQTT client written in Swift. Reads from InputStream in a background thread.
A fast, small, efficient analog of GCD in Swift
An extreme queuing system with high performance for managing all task in app with closure
An iOS Game designed with SwiftUI, that user could play with a medium level computer, change pieces color, store score in AppStorage.
New Way Of Working Around With Closures.
A lock-free, wait-free, event-driven, cross-platform, thread pool-backed asynchronous execution library in C++.
Utilities to make coding on Apple platforms in C++ or ObjectiveC++ more pleasant
Example of using GCD/NSOperation barrier tasks & DispatchGroup
Improved, fully generic version of Operation.
Guide: How to unit test asynchronous code in Swift https://www.vadimbulavin.com/unit-testing-async-code-in-swift/
It is a repository showing a simple example using "DispatchGroup".
Mach-O/XNU DispatchQueue implementation in Node
Titan is a message dispatcher with automatic routing capabilities.
Swift Async package that makes creating and using asynchronous tasks easier.
A gallery shooting game, this time user make score shooting candies.
A very small 3D Break Out style game with SceneKit Xcode12 physics and 100 lines of code
Simple Concurrency Library with Coroutine Dispatch Queue
Async queue that automatically processes items concurrently with a specified parallelism limit
An example project written in Swift on how to use dispatch groups
A movie application to show selected movie and by selecting each of them user will see a description and rate and some other information
Help our starship to get on its way without colliding with the space objects.
Dispatch Queue / Thread Pool implementation for C++11
https://pokeapi.co/
Implementation of the concurrency problem called "Roller Coaster Problem"
RemindMe is a smart reminder app built with SwiftUI that lets users create and manage event countdowns. It uses local notifications to send timely alerts and stores data with JSON and CRUD functions for persistence and reliability.
Header-only GCD/DispatchQueue syntax sugar for ObjC 🚦
Implementation of multithread in swift 3
Is an engaging arcade game created in the spirit of the classic Flappy Bird, but featuring a delightful and fun accompaniment from Nyan Cat.
Welcome to the iOS Threading Concepts repository! This repository is designed to provide a comprehensive guide and examples for understanding and implementing various threading concepts in iOS using Swift.