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An iPad game created with SpriteKit which uses Core Motion framework. Users can move around in maze filled with donut treats by tilting their device to get score.
Help our starship to get on its way without colliding with the space objects.
The 26th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A game in which the player is controlling a marble ball using the device's accelerometer, trying to avoid lethal obstacles, gathering points and heading towards the finish line. Complete project, including solutions to all the challenges.
Simple sprite kit space game