Soohwan Kim's repositories

4d-gaussian-splatting

[ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

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4DGaussians

4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

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Academic-project-page-template

A project page template for academic papers. Demo at https://eliahuhorwitz.github.io/Academic-project-page-template/

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awesome-ai-papers

A curated list of the most impressive AI papers

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clecture

C Programming course slides written in Latex

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dino

PyTorch code for Vision Transformers training with the Self-Supervised learning method DINO

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dinov2

PyTorch code and models for the DINOv2 self-supervised learning method.

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DragGAN

Official Code for DragGAN (SIGGRAPH 2023)

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evo

Python package for the evaluation of odometry and SLAM

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fast_gicp

A collection of GICP-based fast point cloud registration algorithms

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fastcampus_slam_codes

Code exercises for the SLAM course in 'Computer Vision, LiDAR processing, and Sensor Fusion for Autonomous Driving' lecture series

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FSGS

"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu, Zhiwen Fan, Yifan Jiang, Zhangyang Wang

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GaussianSplattingViewer

Tiny Gaussian Splatting Viewer

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gsplat.js

JavaScript Gaussian Splatting library.

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ig_lio

iG-LIO: An Incremental GICP-based Tightly-coupled LiDAR-inertial Odometry

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NeRF-LOAM

[ICCV2023] NeRF-LOAM: Neural Implicit Representation for Large-Scale Incremental LiDAR Odometry and Mapping

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parsac

PARSAC: Accelerating Robust Multi-Model Fitting with Parallel Sample Consensus

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RayDiffusion

Code for "Cameras as Rays"

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SegAnyGAussians

The official implementation of SAGA (Segment Any 3D GAussians)

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segment-anything

The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.

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splat

An experimental 3D Gaussian Splat viewer written in Rust (CPU rendering)

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SplaTAM

SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM

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splatapult

A 3d gaussian splatting renderer in C++ and OpenGL

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SuGaR

Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering

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