Soohwan Kim's repositories
4DGaussians
4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
atom
Calibration tools for multi-sensor, multi-modal, robotic systems
Awesome-Implicit-NeRF-Robotics
A comprehensive list of Implicit Representations and NeRF papers relating to Robotics/RL domain, including papers, codes, and related websites
Coco-LIC
Coco-LIC: Continuous-Time Tightly-Coupled LiDAR-Inertial-Camera Odometry using Non-Uniform B-spline
ConPR
Ongoing Construction Site Dataset for Place Recognition
Context-Cluster
[ICLR 2023 Oral] Image as Set of Points
cpluspluscourse
C++ Course Taught at CERN, from Sebastien Ponce (LHCb)
CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
DABA
Official implementation of "Decentralization and Acceleration Enables Large-Scale Bundle Adjustment"
drt-vio-init
The official repository of our CVPR2023 paper "A Rotation-Translation-Decoupled Solution for Robust and Efficient Visual-Inertial Initialization".
ERASOR2
[RSS'23] The official Implementation of "ERASOR2: Instance-Aware Robust 3D Mapping of the Static World in Dynamic Scenes"
fmb-plus
Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
GaussianSplattingViewer
Tiny Gaussian Splatting Viewer
improved-diffusion
Release for Improved Denoising Diffusion Probabilistic Models
limap
A toolbox for mapping and localization with line features.
llama.cpp
Port of Facebook's LLaMA model in C/C++
Modern-CPP-Programming
Modern C++ Programming Course (C++11/14/17/20)
nanoGPT
The simplest, fastest repository for training/finetuning medium-sized GPTs.
Papers-in-100-Lines-of-Code
Implementation of papers in 100 lines of code.
plvs
PLVS is a real-time SLAM system with points, lines, volumetric mapping and 3D unsupervised incremental segmentation.
Point-SLAM
Point-SLAM: Dense Neural Point Cloud-based SLAM
slamplay
slamplay is a collection of powerful tools to start playing and experimenting with SLAM in C++
splatview
simple OpenGL based 3D Gaussian splatting viewer
wavemap
Fast, efficient and accurate multi-resolution occupancy mapping using wavelets